SSCU Trench Wars 
		Extreme League Season 13 
	 
	
	
	
	
		
		
			
				  | 
				
					  Trench Wars Extreme
					::
					Rules					
				 | 
			 
		 
		
		
		                      TWEL Rules                 
                                                                                     Current League staff:   Visit   
                                                           
  
 I. League Conduct Rules 
II. Trench Wars Extreme League Playoff Qualification Requirements 
III. Trench Wars Extreme League Structure 
IV. Multiple Squad Membership 
V. Cheating & Bans 
VI. Replaying of Interrupted Matches and Postponements 
VII. Appeals Process and Guidelines 
VIII. Scheduling Rules and Procedures 
IX. Pre-Game Rules 
X. Game Play Rules for Dueling and Javelins 
XI. Game Play Rules for Basing 
  
I. League Conduct Rules 
  
1.01 
  
While playing TWEL, players must respect the League Operators and all 
attending staff members. 
  
1.02 
  
If a League Operator is abusing their powers or taking excessive  measures 
against players, players may report this to the Head League Operator who 
will then take further action if sufficient proof is obtained. 
  
1.03 
  
Any staff member who abuses their power during an official match will be 
reported to the League Operators who will then let the Trench Wars Staff 
Smods deal with the problem. 
  
1.04 
  
Deliberate attempts to disrupt game play may result in that player being 
silenced or kicked from the arena by a League Operator. Furthermore,  that 
player will be reported to the League Operators who will take further  action. 
  
1.05 Harassment & Private Message Spamming 
  
All harassment & private message spamming will be dealt with  following the 
Trench Wars Zone Rules. 
  
1.05a 
  
If sufficient evidence is provided according to rule 1.05, any abuse of 
the League Conduct Rules during a match will result in a: 
  
I) A one week ban from TWEL. If the offender is a playoff contender,  they 
will automatically forfeit their next playoff match. 
  
II) *warning if the player is not a participant in TWEL.  If, after the 
warning, the player continues to abuse the league rules, they will be 
banned from the zone. (For a determined amount of time, due to the  Trench 
Wars Zone Rules) 
  
Repeat game conduct offenders may be banned from Trench Wars Extreme 
League for as long as the League Operators feel is sufficient. 
  
1.05b 
  
If insufficient or no evidence is provided for requesting a player to be 
silenced according to rule 1.05, the accused player will not serve a 
Trench Wars ban and will not be silenced for the rest of their login. 
  
  
II. Trench Wars Extreme League Playoff Qualification Requirements 
  
2.01 Requirements 
  
I) Each player must have played enough games to bring them into a  ranking 
in which they will qualify for TWEL Playoffs. (The number of players to 
enter will be determined based on the amount of players in each league) 
  
2.02 Rating Padding 
  
I) If a player is deemed to be playing low ranking players in order to  get 
into the playoffs, TWEL Operators hold the right to deny admittance to 
TWEL Playoffs. All instances will be voted upon between all TWEL Staff 
Members.  
  
II) If a player feels they are not subject to this ruling, sufficient 
evidence of their duels must be provided, and explained, to TWEL  Operators. 
  
2.03 TWEL Playoff Acceptance 
  
Players will be contacted by the Head Operators if they qualify for TWEL Playoffs. 
  
  
III. Trench Wars Extreme League Structure 
  
3.01 
  
Trench Wars Extreme League is composed of three separate league  divisions: 
  
Trench Wars Extreme League - Dueling (TWEL-D) which features 1 vs. 1  Warbirds 
Trench Wars Extreme League - Javelin (TWEL-J) which features 1 vs. 1  Javelins 
Trench Wars Extreme League - Basing (TWEL-S) which features 1 vs. 1  Spiders 
  
3.01a Playoffs 
  
The amount of players in admittance to the TWEL Playoffs will be 
determined due to the amount of players in each League Division. 
  
3.01b Playoff Ties 
  
I) By the end of TWEL Regular Season, if 2 players are tied, a history  or 
their duels together will be brought up. The player with the win will be 
accepted in the league. 
  
II) If more than two players are tied, the winner of regular season  games 
between them will get the spot (e.g. Player A beats Player B and C in 
regular season). If Player A beat B, B beat C, and C beat A, the Player 
with the most total kills will be awarded the playoff spot. 
  
3.02 League Participation Requirements 
  
In order to be eligible for Trench Wars Extreme League gameplay, each 
player must: 
  
a) Be registered at www.trenchwars.org/TWEL with the appropriate name,  as 
well as be registered to DuelBot. 
b) Not be serving a suspension from Trench Wars Extreme League game  play. 
  
3.02a Forfeits 
  
I) If a player forfeits their playoff duel, they will be automatically 
forfeit of all remaining duels they may be involved in. (Losers Bracket) 
  
II) Warnings do not carry from season to season. 
 
IV. Multiple Name Abuse 
  
4.01 
  
Multiple name abuse is defined as one of the following cases: 
  
a) A player is actively using two different names in TWEL. 
  
b) A player is using another players name to play in a TWEL Match. 
(Including Playoffs) 
  
Instances of Multiple Name Abuse will not be tolerated. If a player has 
someone else who uses their computer for TWEL (i.e. a sibling), those 
players are expected to notify the Trench Wars Extreme League staff  prior 
to participating in any matches. 
  
4.01a 
  
Any player who is found with multiple active names will be subject to: 
  
a) Suspension from Trench Wars Extreme League for the remainder of the  season. 
  
b) Multiple offenses may lead up to a ban from Trench Wars Extreme  League 
indefinitely. 
  
 
V. Cheating, Lag, and Bans 
  
5.01 
  
Any Player found to be guilty of cheating to alter game play and to  create 
an unfair advantage during a TWEL match will be subject to: 
  
a) Permanent suspension from Trench Wars Extreme Leagues participation. 
  
c) Referral to League Operators and Trench Wars Moderators for immediate 
punishment including being banned from Trench Wars. 
  
5.02 Deliberate Lag 
  
If a participating player is, in the view of the Staff Member or TWEL  Op, 
excessively jittery, blinking in and out, or otherwise showing signs of 
lagging that might be the result of an attempt to cheat, the person will 
be immediately reported to the upper staff. Further action may be taken  in 
game by upper staff. Suspicion of cheating will be followed up and the 
consequences will be harsh. 
  
 
5.03 Uncontrollable Lag 
  
If a participating player’s lag is, in the view of the Staff Member or 
TWEL Op, creating an unfair advantage for his squad, and he is not 
suspected of cheating or manipulation of lag, then the player will be 
asked to reconnect. If the player fails to comply within a reasonable 
amount of time, the Staff Member or TWEL Op may lock the player in spec 
until they reconnect. 
  
5.04 Banfree’s 
  
A player can not be banfree’d in order to play TWEL unless they have won 
an appeal from the BanG Op and the ban has been completely removed. No 
exceptions. 
  
  
VI. Game Play Rules for Warbird, Javelin and Spider 
  
6.01 Bot Commands 
  
   DuelBot> --Player 
commands-------------------------------------------------------------------------------------- 
   DuelBot> | !signup                                      - signs  you up 
for the dueling league.       
   DuelBot> | !setrules <included rules>           - sets  rules, include 
rules you wish to use   
   DuelBot> |                                                    available 
rules: winby2, nc, warp, 5/10 :                                            
                                           Ex  !setrules warp 5                        
           
   DuelBot> | !challenge <name>:<type>          -  challenges <name> to a 
duel wb=1/jav=2/sp=3  
   DuelBot> | !tchallenge <gID>                        -  challenges your 
opponent for game #<gID>     
   DuelBot> | !tchallenge <gN>:<league>          -  challenges your 
opponent in playoffs         
   DuelBot> | !accept    <name>                      - accepts a  challenge 
from <name>              
   DuelBot> | !removechallenge <name>           - removes the  challenge 
issued to <name>       
   DuelBot> | !notplaying <time>                      - turns  on 
notplaying for requested <time>     
   DuelBot> | !notplaying                                  - toggles  off 
notplaying                       
   DuelBot> | !lagout                                        - puts  you 
back in to your duel                
   DuelBot> | !cancel                                       - toggles  your 
decision to cancel your duel    
   DuelBot> | !lag <name>                               -  returns the lag 
of player <name>             
   DuelBot> | !ops                                           - shows  list 
of league operators               
   DuelBot> | !score <box#> or <player>           - shows  the score of a 
duel # or a player      
   DuelBot> | !duels                                        - shows  the 
current duels being played         
   DuelBot> | !scoreboard                                - turns the 
scoreboard on/off                  
   DuelBot> | !enable                                       - enables  your 
username                        
   DuelBot> | !disable                                      -  disables 
your username                       
   DuelBot> | !rank                                          -  displays 
your ranks for all leagues          
   DuelBot> | !rank <name>                             -  displays <name>'s 
ranks for all leagues      
   DuelBot> 
---------------------------------------------------------------------------------------------------------------- 
  
6.2 Game Play 
  
Each game will be fought to the specifications that the players agree  on. 
(The player who challenged and the player who accepted) All  specifications 
can be set by pming duelbot with !setrules <included rules> 
  
6.3 
  
As the game begins both players will be warped to their boxes and the  game 
will start within a few moments. You will both remain in your dueling  area 
until the match is ended. 
  
6.4 
  
Warping is illegal in Trench Wars Extreme League. Warping 3 times in one 
match will forfeit you the match and your opponent will receive the win. 
  
6.5 Refusing to Fight 
  
Refusing to fight will be tolerated to a certain degree. However, if a 
player is running purposely to not fight at all, they will be given a 
warning. If, after 1 Minute, the player does not comply he will be  specced 
and forced to use a lagout if he wishes to continue. 3 lagouts and the 
round is forfeit and the win given to the opponent. 
  
6.6 Statistics 
  
All scores and player statistics will be reported automatically to 
www.trenchwars.org/TWEL  upon completion of the match.                          		  
	
 |